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Community Submitted Mapcycles!


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#1 Scare

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Posted November 10 2011 - 02:07 PM

It's a bit last-minute, but we're open to taking mapcycle requests!

  • Mapcycles only in this thread!
  • No gimmick maps please
  • No untested maps - this isn't the place to try something brand new
  • Limit arena maps to 1 maximum
  • Try to keep the mapcycle varied in gameplay types and make it interesting

I'll use only the best of submissions until the holidays, when we'll put up a special mapcycle of our own.
If we get responses quick, I'll use them as early as next week's cycle.

Any discussion of submissions should go in the accompanying discussion thread.
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#2 Scott

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Posted November 10 2011 - 04:58 PM

I made a mapcycle here...

-cp_Coldfront
-pl_Hoodoo
-cp_Gullywash
-pl_thundermountain
-Arena_offblast_final
-ctf_Well
-Koth_Viaduct
-cp_fastlane
-pl_upward
-cp_yukon_final
-pl_frontier_final
-Koth_Sawmill

#3 Soviet

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Posted November 10 2011 - 05:01 PM

Might as well make one.


cp_gravelpit
pl_badwater
koth_viaduct
cp_granary
pl_upward
ctf_turbine
cp_steel
pl_thundermountain
ctf_doublecross
cp_well
koth_harvest
pl_barnblitz
cp_freight_final1
koth_nucleus
pl_dbheights_v3
cp_furnace_rc
arena_lumberyard(12 minutes)
pl_frontier_final

#4 AdiposeTissue

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Posted November 10 2011 - 05:06 PM

cp_gullywash
pl_badwater
cp_gravelpit
ctf_well
pl_dbheights_v3
cp_desperados_b2
pl_Yukon
arena_ravine (15 minutes)
koth_harvest_event
pl_goldrush

#5 CyclopsDragon

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Posted November 10 2011 - 05:36 PM

Welp, I guess I'll try as well.

cp_dustbowl
pl_frontier_final
arena_well (15 minutes)
cp_freight_final1
pl_swiftwater_frc16
koth_nucleus
cp_gravelpit
pl_badwater
ctf_turbine
cp_prolane_rc3
pl_upward
koth_viaduct

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#6 Horizon

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Posted November 10 2011 - 05:43 PM

cp_coldfront
pl_frontier_final
koth_harvest_final
ctf_sawmill
pl_upward
cp_observatory4
cp_obscure
pl_cashworks_rc2
koth_dropdown_rc1


Updates: Removed arena map, and rearranged the map order; Replaced 5gorge with freight
Update 2: Replaced Fright with Obscure, Nucleus with harvest, and Doublecross with Sawmill

Edited by Horizon, December 10 2011 - 01:03 PM.

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#7 warbrain

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Posted November 10 2011 - 08:00 PM

cp_coldfront
plr_hightower
ctf_convoy_v2
koth_garbage_day
cp_erector_b1
arena_ravine
cp_dustbowl
koth_viaduct
pl_beerbowl
cp_granal_probe
ctf_turbine
koth_sawmill
cp_desperados_b2

Edited by warbrain, November 29 2011 - 03:46 AM.

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#8 inShane

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Posted November 10 2011 - 08:18 PM

cp_granary
pl_badwater
cp_degrootkeep
koth_nucleus
cp_coldfront
arena_nucleus (500 minutes)
ctf_deliverance
cp_granary
cp_desperados
pl_frontier
cp_tiplevarg
itemtest (0.5 minutes)

Edited by inShane, November 22 2011 - 05:02 PM.

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#9 RuiN

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Posted November 11 2011 - 02:52 AM

cp_steel
pl_cashworks
arena_nucleus (15 minutes)
cp_furnace
pl_frontier
koth_sawmill
pl_badwater
cp_obscure
ctf_turbine
cp_desperados
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#10 Alkaid Hirasawa

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Posted November 11 2011 - 04:29 AM

cp_coldfront
pl_cashworks
koth_moonshine
cp_desperados
ctf_well
cp_antiquity
koth_lakeside
pl_frontier
cp_badlands
ctf_sawmill
koth_viaduct
cp_observatory4

Edited by Alkaid Hirasawa, December 16 2011 - 04:59 AM.

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#11 Mahbonk

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Posted November 11 2011 - 09:46 AM

Cp_Dustbowl
PL_Cashworks
Cp_Fastlane
Koth_Nucleus
Cp_Furnace
Ctf_Doublecross
Cp_Steel
PL_Goldrush
Cp_Freight_Final
Koth_Lakeside
Cp_Gravelpit
PL_Frontier
Cp_5gorge
Ctf_Turbine
Cp_Erector (12 minutes)
Arena_Lumberyard (15 minutes)
Posted ImagePosted Image

#12 Hybrovi

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Posted November 11 2011 - 11:53 PM

Hmm, sounds cool. I'll try my hand at making one. Let's see...


cp_coldfront
pl_upward
cp_glacier_rc7
koth_harvest
pl_barnblitz
cp_gullywash_final1
arena_lumberyard (15 minutes)
cp_gorge
pl_cashworks_rc2
koth_sawmill
cp_freight_final1
pl_thundermountain
ctf_doublecross (15 minutes)

#13 Grinch Axel

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Posted November 12 2011 - 01:04 AM

pl_frontier
cp_furnance_rc
pl_upward
cp_granary
pl_badwater
cp_steel
pl_thundermountain
cp_gravelpit
pl_cashworks_RC2
cp_well
pl_barnblitz
cp_glacier_RC6

#14 Smoke Ice Cream

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Posted November 12 2011 - 05:17 PM

ctf_turbine_pro
pl_thundermountain
koth_badlands
cp_antiquity
pl_badwater
cp_warmfront
ctf_well
arena_watchtower (10 Minutes)
cp_gullywash
pl_dbheights
koth_lakeside

its the best I could think of. got rid of Hydro, Fastlane and Egypt and added Turbine_pro and Antiquity

Edited by Sakura Smoke, November 25 2011 - 02:52 AM.

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#15 Snowbird

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Posted November 13 2011 - 09:34 AM

cp_gullywash
cp_glacier
pl_upward
koth_harvest_final
cp_snakewater
tc_hydro
arena_watchtower (6 min)
cp_badlands
cp_gravelpit
pl_swiftwate_frc16
Koth_lakeside_final
plr_pipeline (15 min)
ctf_turbine_pro

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#16 Jorshamo

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Posted November 13 2011 - 02:21 PM

cp_gorge
pl_upward
ctf_doublecross
koth_badlands
pl_thundermountain
arena_ravine (15 min)
cp_steel
ctf_turbine
koth_nucleus
cp_freight_final1
plr_hightower
cp_erector_b1 (13 min)
tc_hydro

Updated: 11/17/11

Edited by Jorshamo, November 17 2011 - 10:12 AM.

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#17 Edel

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Posted November 16 2011 - 10:08 PM

tc_hydro
cp_dustborl
pl_badwater
cp_gravelpit
ctf_doublecross
cp_gorge
ctf_turbine
pl_cashworks
koth_waste
cp_degrootkeep

76561197999586213.png

 


#18 K2.

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Posted November 20 2011 - 04:01 PM

koth_waste
pl_badwater
cp_desperados
arena_backlot_event
plr_whalerace_a4a
cp_smbcastle2
ctf_bayou
pl_deadwater_snow
cp_degrootkeep
tc_strata_a15 (theres a new version out of this currently we have _a13)
cp_well

#19 Cloud

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Posted November 21 2011 - 01:00 AM

Well... okie doke.

ctf_2fort
cp_desperados_b2
pl_cashworks_rc2
cp_fastlane
arena_lumberyard
cp_steel
pl_cashworks_rc2
cp_dustbowl
koth_loader
pl_great_heights_b3
tc_hydro
ctf_well
pl_minepit_b5
cp_stag
pl_badwater
cp_observatory

I honestly can't say I expect this to be very popular. I tried to really limit ctf, even though it's my favourite game mode, but even with that I think I have some unpopular picks. Ah well, I tried.

dDHukhF.png


#20 RuiQi

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Posted November 21 2011 - 11:17 AM

cp_granary
pl_upward
cp_gullywash_final1
pl_badwater
cp_snakewater
pl_barnblitz
cp_badlands
ctf_turbine_pro_b1
cp_gravelpit (or magikarp's post with Cp_Gravelpit_Fixed, unless that map hasn't been added yet)
cp_warmfront
koth_pro_viaduct_rc3

The "No-Fun-All-Serious-Super-Mega-Competetive-TF2-Map-DeathMatch-Cycle"
(no one will want to play this)
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