Nom Nom Nom: Tf2 Update January 13, 2010 - Nom Nom Nom

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Tf2 Update January 13, 2010

#21 User is offline   warbrain Icon

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Posted January 14 2010 - 03:11 AM

That taunt kill is pretty...weak.

#22 User is offline   Arty Icon

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Posted January 14 2010 - 03:12 AM

I think the taunt kill is pretty violent

kinda lacking though because medic's VA is a dick and doesnt work for valve no more

#23 User is offline   Auradragon Icon

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Posted January 14 2010 - 03:15 AM

View PostArty, on January 13 2010 - 07:12 PM, said:

I think the taunt kill is pretty violent

kinda lacking though because medic's VA is a dick and doesnt work for valve no more

Yeah, he doesn't. The taunt just seems to Anime-ish for the Medic. Did he suddenly turn into a 15 year old Japanese school-girl with martial arts training?
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#24 User is offline   Arty Icon

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Posted January 14 2010 - 03:22 AM

View PostAuradragon, on January 14 2010 - 03:15 AM, said:

View PostArty, on January 13 2010 - 07:12 PM, said:

I think the taunt kill is pretty violent

kinda lacking though because medic's VA is a dick and doesnt work for valve no more

Yeah, he doesn't. The taunt just seems to Anime-ish for the Medic. Did he suddenly turn into a 15 year old Japanese school-girl with martial arts training?



no he's a german for a love of plunging giant syringes into peoples hearts

#25 User is offline   Auradragon Icon

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Posted January 14 2010 - 03:23 AM

View PostArty, on January 13 2010 - 07:22 PM, said:

View PostAuradragon, on January 14 2010 - 03:15 AM, said:

View PostArty, on January 13 2010 - 07:12 PM, said:

I think the taunt kill is pretty violent

kinda lacking though because medic's VA is a dick and doesnt work for valve no more

Yeah, he doesn't. The taunt just seems to Anime-ish for the Medic. Did he suddenly turn into a 15 year old Japanese school-girl with martial arts training?



no he's a german for a love of plunging giant syringes into peoples hearts

Touche -w-
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#26 User is offline   emeraldscorpion90 Icon

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Posted January 14 2010 - 03:55 AM

Just as an fyi, you get 50% uber when you kill someone with the tauntkill. Otherwise, it works just like the huntsman taunt.
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#27 User is offline   Lemming Icon

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Posted January 14 2010 - 04:00 AM

Merged the two topics.
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#28 User is offline   ChicagoBread Icon

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Posted January 14 2010 - 04:50 AM

Noooooo They nerfed mah boots ;_; IS SAD DAY

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Posted January 14 2010 - 05:17 AM

FaN is soooo overpowered now it is hilarious. you can knock people into the next county with that thing.
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#30 User is offline   FlyingHat Icon

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Posted January 14 2010 - 06:32 AM

View PostKingdom said:

FaN is soooo overpowered now it is hilarious. you can knock people into the next county with that thing.

Two scouts working together with the FaN = victims get their asses ripped open.

#31 User is offline   Geshin Icon

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Posted January 14 2010 - 07:31 AM

View PostLemming, on January 13 2010 - 05:19 PM, said:

- Spies now play the appropriate death cry on feign death based on the corpse that appears.
- Feigning death due to explosive damage now has a chance to gib, like a normal death.
- Fixed a couple of physics issues on ragdolls created by feign death.
- Added Medic Ubersaw kill taunt.
- Changed the Direct Hit to only minicrit enemies that have been launched into the air by an explosion.
- Increased the rate of the Soldier's Rage generation by 40%.
- Reduced the explosive damage resistance on the Chargin' Targe to 50%.
- Fixed Sniper rifle not penetrating friendlies.
- Fixed the Sandman being able to bat balls through doors.

Oh thank God.
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#32 User is offline   Itami Icon

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Posted January 14 2010 - 07:38 AM

Sandman can still hit through the doors, just tested it on an updated server.

#33 User is offline   kingcaustic Icon

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Posted January 14 2010 - 08:56 AM

Most pleased about the DH and Targe nerfs.
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Posted January 14 2010 - 10:10 AM

I'm not sure about FaN's minimum for close range, but it really only seems effective point-blank.
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Posted January 14 2010 - 03:42 PM

Taunt-heal and Taunt-kill? Nice . . .

View PostNeh, on January 14 2010 - 01:40 AM, said:

View PostLemming, on January 13 2010 - 05:19 PM, said:

- Fixed the Scout's legs twisting out of shape during a double jump.

About damned time.

Yup, and the bonking through doors.
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#36 User is offline   AL! Icon

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Posted January 14 2010 - 05:27 PM

View PostNeh, on January 14 2010 - 01:40 AM, said:

View PostLemming, on January 13 2010 - 05:19 PM, said:

- Fixed the Scout's legs twisting out of shape during a double jump.

About damned time.


Awww... that always made me laugh in the kill cam :(

View PostKingdom said:

I am going to miss the ubersaw violin sound. it was so much better than the regular saw taunt.


How shall we supply the heavy picnics with music now? :huh:



Overall, not a shabby update :D

#37 User is offline   Pixel Icon

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Posted January 14 2010 - 08:27 PM

Medic has a pimpin taunt kill :o
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#38 User is offline   Conficker Icon

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Posted January 14 2010 - 09:28 PM

View PostLemming, on January 13 2010 - 08:19 PM, said:

A required update for Team Fortress 2 is now available. Please run hldsupdatetool to receive it. The specific changes include:


- Added Medic Ubersaw kill taunt.


FUCK YEAH

View PostJason, on January 13 2010 - 08:24 PM, said:

Quote

Fixed the Gunboats absorbing damage from the Soldier's grenade kill taunt.


DAMMIT! Why valve, whyyy


NUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU :(
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#39 User is offline   LimeyFTW Icon

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Posted January 15 2010 - 01:14 AM

I did some medic taunt kills in-game earlier, And i'm really upset that the kill icon isn't different, it's just the same old ubersaw kill sign :unsure:
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#40 User is offline   GreyMatter Icon

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Posted January 15 2010 - 01:28 AM

View PostLemming, on January 13 2010 - 07:19 PM, said:

- Fixed the Gunboats absorbing damage from the Soldier's grenade kill taunt.


Fuck. Valve, you need to learn the definition of "fix".

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