Nom Nom Nom: Fox Tails! - Nom Nom Nom

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Fox Tails!

#21 User is offline   Scare Icon

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Posted March 19 2010 - 05:51 PM

Actually.. I was wondering if you could make a grey version for blu team? That would be superawesome!
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#22 User is offline   Neh Icon

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Posted March 19 2010 - 06:02 PM

View PostScare, on March 19 2010 - 10:51 AM, said:

Actually.. I was wondering if you could make a grey version for blu team? That would be superawesome!

Yeah. It would. In fact, Here's half the work for ya!
$texturegroup skinfamilies
{
	{ "tail-mock" }
	{ "tail-mock_grey" }
}

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#23 User is offline   Reag Icon

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Posted March 19 2010 - 11:11 PM

View PostScare, on March 19 2010 - 05:51 PM, said:

Actually.. I was wondering if you could make a grey version for blu team? That would be superawesome!


Haha sure, it's piss easy to do.
Let me smack up a edited texture and recompile (what do you currently have it named as for the servers btw).

#24 User is offline   ratty Icon

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Posted March 19 2010 - 11:29 PM

View PostReag, on March 19 2010 - 04:11 PM, said:

View PostScare, on March 19 2010 - 05:51 PM, said:

Actually.. I was wondering if you could make a grey version for blu team? That would be superawesome!


Haha sure, it's piss easy to do.
Let me smack up a edited texture and recompile (what do you currently have it named as for the servers btw).


COOL!
Actually could you make the mdl files with a unique filename for the .mdl files? Then I can have a truly unaltered version. I hexedited the paths to make it work as models/nomcontent/foxtail/foxtail00001.mdl but I'd rather it just be whatever name you pick. Then the supporting textures will also just be whatever path you used.

#25 User is offline   Reag Icon

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Posted March 19 2010 - 11:54 PM

View Postratty, on March 19 2010 - 11:29 PM, said:

View PostReag, on March 19 2010 - 04:11 PM, said:

View PostScare, on March 19 2010 - 05:51 PM, said:

Actually.. I was wondering if you could make a grey version for blu team? That would be superawesome!


Haha sure, it's piss easy to do.
Let me smack up a edited texture and recompile (what do you currently have it named as for the servers btw).


COOL!
Actually could you make the mdl files with a unique filename for the .mdl files? Then I can have a truly unaltered version. I hexedited the paths to make it work as models/nomcontent/foxtail/foxtail00001.mdl but I'd rather it just be whatever name you pick. Then the supporting textures will also just be whatever path you used.


Sure I'll see into that, currently though damn team textures are refusing to work all of a sudden.
Ughaaa I had it working then suddenly when I added the collision model it broke the texture groups, now it refuses to work again.
God I hate source sometimes.

Ok its refusing to work no matter what I do, common bug with source and there is nothing I can do about it.
I'll try giving it a bash at a later time if possible.

Well team colours are now working, I'll get it recompiled and uploaded now.

#26 User is offline   MrSmith Icon

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Posted March 20 2010 - 02:31 PM

yay! :D
NOM

#27 User is offline   Reag Icon

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Posted March 20 2010 - 02:47 PM

OK NOW EVERYTHING IS IN ORDER.

#28 User is offline   Neh Icon

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Posted March 20 2010 - 03:32 PM

View PostReag, on March 20 2010 - 07:47 AM, said:


Looks great man. Added to the server.
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#29 User is offline   Vide0Gam3r Icon

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Posted March 22 2010 - 09:55 PM

If it isn't too much effort, you should add that to your post on FPSBanana. That would be nice.

Also, could you make it a rubber glove replacement, out of curiosity? I'd do it myself, since I heard it's possible, but I don't know how.
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#30 User is offline   Smyther Icon

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Posted March 22 2010 - 10:32 PM

Hmmm, there seems to be a problem with these on bacon. I seem to get the red flashing ERROR text on Bacon around some people, but not others, and never on main.
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#31 User is offline   ratty Icon

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Posted March 22 2010 - 11:04 PM

I think Neh forgot to copy the files there, I just copied them now.

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