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Schmoofy

Map Additions/removals

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I'm going to use this thread to keep track of maps being added/removed from the server. If a map being added/removed strikes good conversation, then we'll start a thread on the map.

 

 

February 23rd/24th 2011

Added...

  • ctf_turbine_pro_b1
  • koth_vesuvius_b1
  • pl_bastion_a2
  • koth_lakeside_final
  • pl_frontier_final
  • plr_nightfall_final

-----

 

February 26th 2011

Added...

  • cp_crossroads_b4
  • koth_aperture_science_iii

-----

 

March 1st 2011

Added...

  • pl_silo_plant_no6_b3
  • pl_swiftwater_frc16
  • koth_hardrock_b1
Removed...

  • pl_swiftwater_frc4
  • pl_swiftwater_frc14

-----

 

March 2nd 2011

 

Added...

  • cp_grack_b6
  • pl_bastion_a3
  • pl_chiron_b3
  • pl_corrode_a4a

Removed...

  • cp_amity_a3
  • cp_erosion_rc2
  • cp_obscure_rc5
  • ctf_dammed_b3
  • koth_lakeside_rc1
  • pl_bastion_a2
  • plr_nightfall_rc1

-----

 

March 6th, 2011

 

Added...

  • cp_warmfront

-----

 

March 7th, 2011

 

Added...

  • ctf_impact2
  • cp_bazillion_rc1
  • cp_ironbowl_b7
  • tc_strata_a11

-----

 

March 8th, 2011

 

Added...

  • arena_coryinthehouse_b1

-----

 

March 15th, 2011

 

Added...

  • cp_delve_b2a
  • cp_millstone_b6
  • cp_redfort_b5
  • cp_snakewater_rc1
  • koth_dryway_final
  • koth_scorched_b2
  • koth_winter_ridge_b2

-----

 

March 21st, 2011

 

Added...

  • koth_aperture_science_iiia
Removed...

  • koth_aperture_science_iii

-----

 

March 22nd, 2011

Added...

  • cp_quickcap_v3
  • koth_grid
  • pipeball_classic
  • cp_ohho
  • arena_scorched_b2
  • ctf_scorched_b2

-----

 

March 23rd, 2011

 

Added...

  • pl_granary_v1
  • koth_switcheroo_b2
Removed...

  • koth_grid
  • koth_saw_final

-----

 

March 28th, 2011

 

Added...

  • cp_drag_b5
  • cp_grack_b8
  • cp_twisted_courtyard_b_night
  • pl_boundary_final
  • tc_strata_a13

Removed...

  • cp_grack_b6
  • koth_hardrock_b1
  • pl_boundary_rc4
  • tc_strata_a11

-----

 

March 30th, 2011

 

Added...

  • cp_gullywash_pro
  • cp_spectre_b2c
  • pl_cliffsedge_b1
  • pl_deplane_b4

Removed...

  • cp_gravelpit_night
  • cp_snakewater_b10
  • cp_twisted_courtyard_b_night
  • pl_downpour_pass_b1

-----

 

April 4th, 2011

 

Added...

  • cp_antiquity_b4

Removed...

  • cp_antiquity_b3

-----

 

April 30th, 2011

 

Added..

  • ctf_1fort_b3
  • ctf_system_rc1

-----

 

May 12th, 2011

 

Added...

 

  • beerpong_b1
  • saxton_soccer_a4
  • skeeball_b01

-----

 

May 16th, 2011

 

Added...

  • cp_lushbowl_release

-----

 

May 23rd, 2011

 

Added...

  • koth_drop_b3

-----

 

May 31st, 2011

 

Added...

  • cp_slush_b1
  • arena_backlot_b2

Removed...

  • koth_winter_ridge_b2
  • saxton_soccer_a4

-----

 

July 4th, 2011

 

Added...

  • cp_antiquity_b5
  • koth_hospitalgrounds
  • cp_drag_rc1

Removed...

  • cp_antiquity_b4
  • cp_drag_b5

-----

 

July 5th, 2011

 

Added..

  • koth_tachyon_a1a

-----

 

July 7th, 2011

 

Added...

  • cp_clocktower_b1b
  • cp_relay_b3
  • cp_copperhead_b1e
  • cp_mojave_b1
  • cp_croissaint_b1
  • cp_process_b1

Removed...

  • artpass_ym
  • cp_bazillion_rc1
  • cp_gullywash_imp3
  • cp_rats_alpha
  • cp_secret_base
  • ctf_1fort_b3
  • ctf_scorched_b2
  • koth_autumn_twilight_rc2
  • koth_disneyworld_b1
  • koth_hospitalgrounds
  • pl_cave_b6
  • pl_corrode_a4a
  • pl_crazy_petes_bog_b2
  • pl_dustbowl_b4
  • pl_silo_plant_no6_b3
  • pl_stonewall_a2

-----

 

July 13th, 2011

 

Added...

  • koth_pro_viaduct_rc3

-----

 

July 14th, 2011

 

Added...

  • cp_uphill_v5
  • pipe_balle_a1
  • cp_turbine_2011
  • pl_haste_b1
  • cp_orange_colourful_arena_2
  • arena_dropdown_rc1
  • koth_dropdown_rc1
  • pl_buzzards_canyon
  • cp_canyonfodder_b6
  • koth_precipice_pb1
  • arena_aperture_a6
  • cp_vertical

Removed...

  • koth_drop_b3
  • cp_deck_a5
  • cp_japan_v2
  • cp_overflow
Edited by Schmoofy

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March 2nd 2011

 

Added...

  • cp_grack_b6
  • pl_bastion_a3
  • pl_chiron_b3
  • pl_corrode_a4a

Removed...

  • cp_amity_a3
  • cp_erosion_rc2
  • cp_obscure_rc5
  • ctf_dammed_b3
  • koth_lakeside_rc1
  • pl_bastion_a2
  • plr_nightfall_rc1

 

Notes: The map author ditched Amity long ago, the map is unplayable. Erosion has a problem with the last spawn doors opening. Obscure/dammed/lakeside/bastion/nightfall all have more current builds.

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March 7th, 2011

 

Added...

  • ctf_impact2
  • cp_bazillion_rc1
  • cp_ironbowl_b7
  • tc_strata_a11

 

Notes: Impact added upon recommendation in Custom Maps forum. Unable to perform play-test of Bazillion to this post time, should be able to within the upcoming hours. Ironbowl is Dustbowl style, but just one round. Yes, that is a TC map.

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March 15th, 2011

 

Added...

  • cp_delve_b2a
  • cp_millstone_b6
  • cp_redfort_b5
  • cp_snakewater_rc1
  • koth_dryway_final
  • koth_scorched_b2
  • koth_winter_ridge_b2

Notes: Delve is dustbowl-style, looks REALLY well-made. Millstone is gravelpit-style. Snakewater is an update to the previous version of the map we currently have. This version of Redfort is Medieval mode. I know it's a love/hate relationship with the game mode, but it's worth a shot. Dryway is Egyptian-style and reminds me a lot of arena_hardhat. Scorched is pretty gimmicky, but there's lava. Winter Ridge looks amazing, but may be too sniper friendly. We'll see...

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March 21st, 2011

 

Added...

  • koth_aperture_science_iiia
Removed...

  • koth_aperture_science_iii

Notes: Updated version, that's all folks.

-----

 

March 22nd, 2011

Added...

  • cp_quickcap_v3
  • koth_grid
  • pipeball_classic
  • cp_ohho
  • arena_scorched_b2
  • ctf_scorched_b2

Notes: FUN FUN FUN FUN FUN FUN FUN. Quickcap, Grid, Pipeball, Ohho are all maps that shouldn't be taken seriously....seriously. Seriously, enjoy the un-serious maps, seriously. We have koth_scorched, the arena/CTF version is the same map with a different game mode. If Sawmill can do it, why can't another map...right?

Edited by Schmoofy

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March 23rd, 2011

 

Added...

  • pl_granary_v1
  • koth_switcheroo_b2
Removed...

  • koth_grid
  • koth_saw_final

 

Notes: pl_granary is similar to pl_waste, but much better. Switcheroo is pretty fun too, we played that today already. Grid and Saw were crashing the server, so they have been removed.

Edited by Schmoofy

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March 28th, 2011

 

Added...

  • cp_drag_b5
  • cp_grack_b8
  • cp_twisted_courtyard_b_night
  • pl_boundary_final
  • tc_strata_a13

Removed...

  • cp_grack_b6
  • koth_hardrock_b1
  • pl_boundary_rc4
  • tc_strata_a11

Notes: Grack, Boundary, Strata are all updates, old versions removed. Hardrock was horrid, so that's gone too. Added an updated version of Drag, let's hope this one doesn't crash like the b3 version did. Twisted Courtyard is a random one I found, we'll give that a shot too.

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March 30th, 2011

 

Added...

  • cp_gullywash_pro
  • cp_spectre_b2c
  • pl_cliffsedge_b1
  • pl_deplane_b4

Removed...

  • cp_gravelpit_night
  • cp_snakewater_b10
  • cp_twisted_courtyard_b_night
  • pl_downpour_pass_b1

Notes: Gravelpit night had too many changes from the original gravelpit. Snakewater is updated. Twisted Courtyard looked good on walkthrough, but played like shit. Downpour pass needs a lot of work. All were removed.

 

Added in the updated version of Gullywash. Spectre's author gave up on making it a TC map, so it's a CP now. Cliffsedge is exactly what the title says, and should play pretty well. Deplane also looks like it'll be a decent PL map.

Edited by Schmoofy

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July 7th, 2011

 

Added...

  • cp_clocktower_b1b
  • cp_relay_b3
  • cp_copperhead_b1e
  • cp_mojave_b1
  • cp_croissaint_b1
  • cp_process_b1

Removed...

  • artpass_ym
  • cp_bazillion_rc1
  • cp_gullywash_imp3
  • cp_rats_alpha
  • cp_secret_base
  • ctf_1fort_b3
  • ctf_scorched_b2
  • koth_autumn_twilight_rc2
  • koth_disneyworld_b1
  • koth_hospitalgrounds
  • pl_cave_b6
  • pl_corrode_a4a
  • pl_crazy_petes_bog_b2
  • pl_dustbowl_b4
  • pl_silo_plant_no6_b3
  • pl_stonewall_a2

 

Notes: Added the winners to TF2Map's (a)symmetrical map contest and began the overhaul of the current map list. This is just the start of genocide of maps that...

 

1. Suck and we haven't removed yet.

2. Haven't played in ages...because they suck.

3. Haven't moved past Alpha phases in months, probably abandoned by their author.

4. May be fine in most areas, but really imbalanced or unplayable.

Edited by Schmoofy

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July 14th, 2011

 

Added...

  • cp_uphill_v5
  • pipe_balle_a1
  • cp_turbine_2011
  • pl_haste_b1
  • cp_orange_colourful_arena_2
  • arena_dropdown_rc1
  • koth_dropdown_rc1
  • pl_buzzards_canyon
  • cp_canyonfodder_b6
  • koth_precipice_pb1
  • arena_aperture_a6
  • cp_vertical

Removed...

  • koth_drop_b3
  • cp_deck_a5
  • cp_japan_v2
  • cp_overflow

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Note that Between the last time Schmoofy updated this and now, there have been a handful of undocumented additions and removals.

 

February 28th, 2012

 

Added

  • pl_borneo_v2
  • cp_upland_rc3
  • ctf_theskatingrink
  • arena_signal_a3

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Tuesday, March 13th

 

Added

  • ctf_landfall_rc
  • koth_basalt_rc2
  • ctf_snowdrift_b4a
  • cp_bazillion_rc5
  • koth_spaaaace_beta_01
  • pl_quagmire_b2
  • pl_escarpment_b6
  • pl_yamashiro_b3
  • koth_shirouma_b1
  • ctf_stronghold_b5
  • ctf_atrophy_b3
  • koth_skylab_rc1
  • koth_aurora_rc2
  • ctf_converge_b3
  • cp_zinkenite_b3a
  • cp_stoneyridge_b7
  • cp_stark_b2
  • cp_sawblades_b4
  • cp_omen_b6
  • cp_indulge
  • cp_hellion_v1
  • cp_harbor_v2
  • cp_goldrock_gulch_b5
  • cp_freezone_a2

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