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#1 Neh

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Posted May 01 2012 - 04:41 PM

It's about time to implement a new set of kill sounds, as many of them are getting a little old. Rather than rely on just a few people to bring ideas to the table, I thought the whole community would be the best way to come up with some awesome and funny new sound clips for us to use.

A little foreword about this though, we don't plan on assigning each weapon a unique death sound. There will be one sound for the vast majority of kills. We only want a short list of specific weapons that will provide the best impact. We also don't want just some random little sound effect. It needs to have some sort of widespread status among enough people to make it fun and noticeable, while still being fun for people who don't get it. Like our original sound clip that started the whole mess, Strong Bad's "ARROWED!" clip from the TGS comics. Here is a small example of a submission.

for tf_projectile_arrow and variants:
Its a running gag in TeenGirlSquad to have the girls get killed off randomly. If there is nothing around to kill them, whatever pops into SB's head will come out and kill them off, like a man spitting a barrage of arrows from his mouth. ARROWED! Here's a link to the best clip I could find of it.


A raw sound clip is far better than a youtube video, should one be available.


Here's a list of all of the weapons and other death events we can assign a sound clip to, for reference, plus the 100% skilled airshot plugin written by Hurricaaane.
Spoiler:

tf_projectile_rocket', 'Rocket Launcher', 1.00),
sniperrifle', 'Sniper Rifle', 1.00),
minigun', 'Minigun (Sasha)', 1.00),
obj_sentrygun', 'Sentry Gun (Level 1)', 1),
knife', 'Knife', 2.00),
scattergun', 'Scatter Gun', 1.25),
tf_projectile_pipe', 'Grenade Launcher', 1.00),
flamethrower', 'Flamethrower', 1.00),
tf_projectile_pipe_remote', 'Stickybomb Launcher', 1.00),
shotgun_primary', 'Engy Shotgun', 1.00),
smg', 'Submachine Gun', 1.00),
shotgun_soldier', 'Soldier Shotgun', 1.00),
syringegun_medic', 'Syringe Gun', 1.00),
revolver', 'Revolver', 1.00),
samrevolver', 'Big Kill', 1.00),
shotgun_pyro', 'Pyro Shotgun', 1.00),
world', 'World', 1.00),
bat', 'Bat', 2.00),
wrench', 'Wrench', 2.00),
wrench_golden', 'Golden Wrench', 2.00),
bonesaw', 'Bone Saw', 2.00),
shotgun_hwg', 'Heavy Shotgun', 1.00),
club', 'Kukri', 2.00),
pistol_scout', 'Scout Pistol', 1.50),
maxgun', 'Lugermorph', 1.50),
pistol', 'Engy Pistol', 1.00),
bottle', 'Bottle', 2.00),
shovel', 'Shovel', 2.00),
fireaxe', 'Fire Axe', 2.00),
fists', 'Fists', 2.00),
axtinguisher', 'Axtinguisher', 2.00),
backburner', 'Backburner', 1.00),
blutsauger', 'Blutsauger', 1.50),
deflect_flare', 'Deflected Flare', 20.00),
deflect_promode', 'Deflected Grenade', 2.00),
deflect_rocket', 'Deflected Rocket', 2.00),
deflect_sticky', 'Deflected Sticky', 2.00),
deflect_arrow', 'Deflected Arrow', 2.00),
flaregun', 'Flaregun', 2.00),
natascha', 'Minigun (Natascha)', 1.00),
gloves', 'K.G.B.', 2.00),
taunt_heavy', 'Showdown', 5.00),
taunt_pyro', 'Hadouken', 5.00),
ubersaw', 'Ubersaw', 2.00),
taunt_scout', 'Home Run', 3.00),
sandman', 'The Sandman', 1.75),
obj_sentrygun2', 'Sentry Gun (Level 2)', 1),
obj_sentrygun3', 'Sentry Gun (Level 3)', 1),
taunt_sniper', 'Skewer', 3),
taunt_spy', 'Fencing', 3),
tf_projectile_arrow', 'Huntsman', 1),
ambassador', 'Ambassador', 1),
tf_pumpkin_bomb', 'Pumpkin Bomb', 2),
force_a_nature', 'Force-A-Nature', 1),
tf_projectile_arrow_fire', 'Huntsman (Fire arrow)', 1),
telefrag', 'Telefrag', 2),
rocketlauncher_directhit', 'Direct Hit', 1.0),
unique_pickaxe', 'Equalizer', 2.0),
sword', 'Eyelander', 2.0),
sticky_resistance', 'Scottish Resistance', 1.0),
taunt_demoman', 'Decapitation', 5.0),
taunt_soldier', 'Kamikaze', 5.0),
demoshield', 'Chargin'' Targe', 2.0),
ball', 'Baseball', 2.5),
taunt_medic', 'Spinal Tap', 5.0),
paintrain', 'The Pain Train', 2.00),
sledgehammer', 'The Homewrecker', 2.00),
tribalkukri', 'Tribalman''s Shiv', 2.00),
battleaxe', 'Scotsman''s Skullcutter', 2.00),
frontier_justice', 'Frontier Justice', 1.00),
obj_minisentry', 'Sentry Gun (Mini)', 1.00),
robot_arm', 'Gunslinger', 2.00),
robot_arm_combo_kill', 'Gunslinger Combo', 2.00),
bleed_kill', 'Bleed Kill', 1.80),
robot_arm_blender_kill', 'Organ Grinder', 5.00),
southern_hospitality', 'Southern Hospitality', 2.00),
taunt_guitar_kill', 'Dischord', 2.00),
wrangler_kill', 'Wrangler', 1.00),
battleneedle', 'The Vita-Saw', 2.00),
powerjack', 'The Powerjack', 2.00),
degreaser', 'The Degreaser', 1.00),
short_stop', 'The Shortstop', 1.00),
holy_mackerel', 'The Holy Mackerel', 2.00),
letranger', 'L''Etranger', 1.00),
eternal_reward', 'Your Eternal Reward', 2.00),
fryingpan', 'Frying Pan', 2.00),
bushwacka', 'The Bushwacka', 2.00),
gloves_running_urgently', 'Gloves of Running Urgently', 2.00),
blackbox', 'The Black Box', 1.00),
sydney_sleeper', 'The Sydney Sleeper', 1.00),
headtaker', 'Horseless Headless Horsemann''s Headtaker', 2.0),
claidheamohmor', 'The Claidheamohmor', 2.0),
back_scratcher', 'The Back Scratcher', 2.0),
boston_basher', 'The Boston Basher', 2.0),
steel_fists', 'The Fists of Steel', 2.0),
amputator', 'The Amputator', 1.0),
crusaders_crossbow', 'The Crusader''s Crossbow', 1.0),
ullapool_caber', 'The Ullapool Caber', 2.0),
ullapool_caber_explosion', 'The Ullapool Caber BOOM', 1.2),
loch_n_load', 'The Loch-n-Load', 1.0),
brass_beast', 'The Brass Beast', 1.0),
warrior_spirit', 'The Warrior''s Spirit', 2.0),
candy_cane', 'The Candy Cane', 2.0),
wrench_jag', 'The Jag', 2.0),
iron_curtain', 'The Iron Curtain', 1.0),
atomizer', 'Atomizer', 2.00),
bazaar_bargain', 'Bazaar Bargain', 1.00),
demokatana', 'Half-Zatoichi', 2.00),
detonator', 'Detonator', 2.00),
disciplinary_action', 'Disciplinary Action', 2.00),
enforcer', 'Enforcer', 2.00),
eviction_notice', 'Eviction Notice', 2.00),
family_business', 'Family Business', 1.00),
kunai', 'Conniver''s Kunai', 2.00),
liberty_launcher', 'Liberty Launcher', 1.00),
mantreads', 'Mantreads', 2.00),
market_gardener', 'Market Gardener', 2.00),
persian_persuader', 'Persian Persuader', 2.00),
proto_syringe', 'Overdose', 2.00),
reserve_shooter', 'Reserve Shooter', 2.00),
scout_sword', 'Three-Rune Blade', 2.00),
shahanshah', 'Shahanshah', 2.00),
soda_popper', 'Soda Popper', 1.25),
solemn_vow', 'Solemn Vow', 2.00),
the_maul', 'Maul', 2.00),
the_winger', 'Winger', 1.00),
tomislav', 'Tomislav', 1.00),
warfan', 'Fan O''War', 2.00),
big_earner', 'Big Earner', 2.00),
saxxy', 'Saxxy', 2.00),
splendid_screen', 'Splendid Screen', 2.00),
taunt_soldier_lumbricus', 'Kamikaze (Lumbricus Lid)', 5.00),
nessieclub', 'Nessie\'s Nine Iron', 2.00),
mailbox', 'Postal Pummeler', 2.00),
lava_axe', 'Sharpened Volcano Fragment', 2.00),
lava_bat', 'Sun-on-a-Stick', 2.00),
cow_mangler', 'Cow Mangler 5000', 1.00),
righteous_bison', 'Righteous Bison', 2.00),
tf_projectile_energy_ball', 'Deflected Cow Mangler Shot', 5.00),
machina', 'Machina', 2.00),
diamondback', 'The Diamondback', 2.00),
widowmaker', 'The Widowmaker', 2.00),
short_circuit', 'The Short Circuit', 2.00),
quake_rl', 'Original', 2.00),
scotland_shard', 'Scottish Handshake', 2.00),
nonnonviolent_protest', 'Conscientious Objector', 2.00),
deflect_flare_detonator', 'Deflected Flare (Detonator)', 2.00),
deflect_huntsman_flyingburn', 'Deflect Huntsman Burning Arrow', 2.00),
unarmed_combat', 'Unarmed Combat', 2.00),

External plugins
100% Skilled Airshot plugin by Hurricaaane.


Also for reference, most of our current sounds:

Mailbox: "You've got mail!" from AOL
Nessie's Nine Iron: Golf clap
Pistol-type weapons: Dear sister "mmmm what'cha saaay"
Head slicing weapons: Jack Black screaming "DECAPITATION!" from Brutal Legend
Fire-based weapons: Ganon screaming "IT BURRNS!" from CDI zelda
Heavy's boxing glove weapons: Round bell, same as taunts with them.
Heavy's Showdown taunt and Suicide/World death: Wilhelm Scream
Hadouken taunt: Hadouken
Telefrag: Death sound from Cave Story
Arrows: ARROWED! from TGS
General weaponry: Ganon commanding you to "Die!" from CDI zelda

Edited by Neh, May 03 2012 - 01:41 PM.


#2 Lightning

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Posted May 01 2012 - 04:47 PM

"robot_arm_blender_kill", "Taunt Engineer Organ Grinder" - Clip of Tom saying Will It Blend.


also WHERE IS THE AMBASSADOR!

"revolver", "Revolver"
"ambassador", "Ambassador"
http://www.youtube.com/watch?v=5I9zkexRyzw

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#3 CyclopsDragon

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Posted May 01 2012 - 04:51 PM

"taunt_scout", "Taunt Scout Home Run" - SSB Home Run Sound

Competitive pick up sticks.

Sometimes, I like to use the Conniver's Kunai because I'm a masochist.
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#4 Neh

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Posted May 01 2012 - 04:59 PM

SSB Home Run Sound

Glorious.

#5 CyclopsDragon

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Posted May 01 2012 - 05:15 PM

Oh, forgot this one.
"mantreads", "Mantreads" - Goomba Stomp
I can't find any good videos to show it (even though you all probably know what it sounds like), but this probably works better.

Competitive pick up sticks.

Sometimes, I like to use the Conniver's Kunai because I'm a masochist.
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#6 Mork

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Posted May 01 2012 - 05:30 PM

for the bronies... :D

#7 otterwolfy

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Posted May 01 2012 - 05:44 PM

I love new sounds! :D

Here's a possible one for fire deaths: http://buuurn.com/
Possible sound for gibbed player? the squee thing lol, plzdon'tkillmeit'sonlyapony...

and I totally can't think of anything else. .___.

#8 kingddd

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Posted May 01 2012 - 05:46 PM

please no pony sound clips. I'll probably just change my option to not download sounds if it ever happens.

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#9 Dr. Soul

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Posted May 01 2012 - 05:49 PM

please no pony sound clips. I'll probably just change my option to not download sounds if it ever happens.

I agree with king on this one

even though I love the show let's stay away from things that may irritate people.

"why am I the only one here not having a cock here?" -Fox McCrits

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#10 Neh

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Posted May 01 2012 - 06:06 PM

There is a lot of hate out there, so like Dr. Soul said, let's stay away from things that may irritate people regarding ponies, and other hot topics.

That sound by itself doesn't seem like anything that could set anyone off though. It's basically a squeaky toy sound.

#11 nosoop

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Posted May 01 2012 - 06:07 PM

Maybe the T:A Blue Plate Special sound effect for the airshot kills plugin with any rocket/grenade launcher?

Also, I'd go with the squeaky toy sound for Holiday Punch kills. Or some high-pitched giggling.

Edited by nosoop, May 01 2012 - 06:17 PM.


#12 Neh

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Posted May 01 2012 - 06:12 PM

Maybe the T:A Blue Plate Special sound effect for the airshot kills plugin with any rocket/grenade launcher?

I plan to add that plugin actually, but forgot to mention it in the topic. I'm not using the included sound clip of that song when I do add it, though. going to edit OP to include a request for this one.

#13 otterwolfy

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Posted May 01 2012 - 06:14 PM

There is a lot of hate out there, so like Dr. Soul said, let's stay away from things that may irritate people regarding ponies, and other hot topics.

That sound by itself doesn't seem like anything that could set anyone off though. It's basically a squeaky toy sound.



I tried my best to pick one that wasn't too "OMG THAT'S A PONY SOUND!" lol. It's a squeaky toy sound they use throughout the series, so it's a very general background sound, and unless it's pointed out, I don't think it'd be too bad into the pony thing. <_<;

I agree on the whole lot of hate out there on ponies, I'll refrain from any OMGPONY sounds. Though it is hard to find soundclips of something relevant to TF2 yet from something else lol.

#14 Mr. Tinder

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Posted May 01 2012 - 06:16 PM

building_carried_destroyed and/or obj_attachment_sapper. Portal turret lines (Nooooo...), (Why!), (But I need to protect the humans)

obj_attachment_sapper only. More Portal turret lines (<Turret Death Noise>), (I need backup!), (Critical Error), (Shutting Down),(Malfunctioning), (Aiaiaiai)

bleed_kill. DotA2 line of Bloodseeker. (Lie down....Have a cookie). Reference to when someone is light headed after withdrawing/giving blood and suggested to eat/drink something afterwards.

deflect_jarate ?(not sure if it actually exists. List in OP seems unfinished/outdated?. Doesn't have Heavy Mitts, etc) Obvious Cave Johnson line. Ending half of the clip (I don't want your damn lemons. What am I suppose to do with these!?). Either the first half or all of that section.

#15 Neh

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Posted May 01 2012 - 06:26 PM

unless it's pointed out,

This would be the problem. I'd rather not get into a serious discussion about why certain communities are frowned upon on the internet, so I won't go into it, but more likely than not having a clip that is used as a running gag of sorts is all it takes, and it can snowball from there.

I think this is enough pony talk in our killsounds thread though, so unless we want to split this off and make a debate thread out of it, let's drop the subject.

List in OP seems unfinished/outdated?

You have no idea how hard it seems to be for me to find a recent list of game weapons. This is why I've been dreading this project. If anyone can point me to a place that I can pull a list from with the full list of game weapon event triggers shortly after updates, I'd be ecstatic. I think HLstats has something like this but its buried in so much code, it's really hard to strip the list down to just the weapon names without wearing out the backspace button.

#16 Cloud

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Posted May 01 2012 - 06:32 PM

Disciplinary Action kill having George Takei going "Oh my".



S'all I got.

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#17 nosoop

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Posted May 01 2012 - 06:37 PM

deflect_jarate

The OP list contains only death events; deflected Jarate doesn't kill by itself. The missing weapons do make it seem outdated, though.

After a quick Google query, I think (don't quote me as fact; I don't know much about SourceMod) one can utilize a fired "object_deflected" event to determine whenever there is a Jarate deflect.

You have no idea how hard it seems to be for me to find a recent list of game weapons.

Your best bet would be to obtain a copy of items_game.txt (most recent update copy viewable on the Wiki schema tracker - click "plain" next to the Client Schema to view) and run through it, taking down the value of every "item_logname" key.
Calling GetSchema over the Steam Developers' API may work to retrieve the schema in a more friendly format.

Looks like Tomato has a currently up to date one with projectiles~ so that should do as long as it continues to be maintained.

Edited by nosoop, May 01 2012 - 06:56 PM.


#18 Neh

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Posted May 01 2012 - 06:51 PM

Client Schema [...] "item_logname" key.

While that is awesome, it's missing some key things like projectile kills, taunts, and other events that the game logs as the cause of death. Our plugin works by hooking that death weapon event and that's how it triggers what sound to play. It can fill in some gaps, but not all of 'em. If I can't find anything else I'll certainly be using it, though.

#19 Toamto

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Posted May 01 2012 - 06:52 PM

Enjoy

#20 Neh

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Posted May 01 2012 - 06:55 PM

Enjoy

Well, shit.
Gotta update.


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