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Sylver?

Cp_Construct

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Currently in a3. I've been developing it over at tf2maps.net and its shown some potential. The recent version has played very quickly, averaging around 7 minutes per round and I've never seen the map stalemate, although its only been tested a couple times in a 24 player environment. I'm looking to get as much feedback as possible on this, so if possible, it would be cool if I could get the map tested on the server as well.

 

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