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Tf2 Update - October 29, 2013 - Fifth Annual Scream Fortress Special

TF2 Valve Update Patch

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#21 GabrielWB

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Posted October 29 2013 - 04:13 PM

I remember the password but the server has disappeared from my favorites. What's the IP again?

 

62.163.155.151:27015

You can share the password with anyone who you deem worthy. Just keep in mind I can't patrol the server due to timezones and stuff.


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#22 Cedarbox

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Posted October 29 2013 - 04:25 PM

62.163.155.151:27015

You can share the password with anyone who you deem worthy. Just keep in mind I can't patrol the server due to timezones and stuff.

I will guard it with my life.


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#23 K2.

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Posted October 29 2013 - 05:23 PM

come on in we still have 6 more slots to fill come on we need 10 for gifts to spawn


all we need is 3 people give a moment of your time to farming



#24 K2.

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Posted October 29 2013 - 05:35 PM

we should be good item server blessing



#25 kingddd

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Posted October 29 2013 - 06:02 PM


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#26 Mork

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Posted October 29 2013 - 07:05 PM

is it a wheelchair race?



#27 K2.

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Posted October 29 2013 - 07:07 PM



 

hopefully next time we try to farm it actually spawns gifts



#28 Madai

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Posted October 30 2013 - 01:55 AM

So I'm not sure with this, but the new items drops on the map are just spell?

 

While the new hats/cosmetic are crate/craft/buy right?

 

Cause that seems fine.

 

 

correct me if i'm wrong.


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#29 nosoop

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Posted October 30 2013 - 02:24 AM

So I'm not sure with this, but the new items drops on the map are just spell?
 
While the new hats/cosmetic are crate/craft/buy right?
 
Cause that seems fine.
 
 
correct me if i'm wrong.


The spells are uniquely designed power-ups, the spell book acting as the "canteen" in the MvM sense. The power-ups can only be held for that round, but they do persist on death. The spell pickups are dropped by the death of other players in the form of open books, and can only occur on Helltower.

New Halloween-restricted hats can be found through the gift box spawn on Helltower (untradable and not usable in crafting), through unboxing a Spooky crate for a tradable Haunted version, and/or buying from the store. They're not obtainable through crafting.

Also, interacting with skeletons can crash certain clients.
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#30 Madai

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Posted October 30 2013 - 02:54 AM

stuff

Also, interacting with skeletons can crash certain clients.
bones_rattled

 

Thanks just what I needed, I've seen stuff on the spells, but very hard to find info on the hats.

 

Plus I've heard that skeletons can crash. Oh well better play tonight if I wan't to play this, cause I'm busy rest of the week.


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#31 Edel

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Posted October 30 2013 - 05:50 AM

I smell an incoming lawsuit. The company that owns that property is notoriously litigious.

 

They don't actually directly mention, or even reference, MLP itself. So no, Hasbro has no grounds.

 

Personally I think this was a bad idea. And this is coming from someone with a pony avatar.


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#32 Mahbonk

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Posted October 30 2013 - 06:14 AM

They don't actually directly mention, or even reference, MLP itself. So no, Hasbro has no grounds.

 

Personally I think this was a bad idea. And this is coming from someone with a pony avatar.

The hat is one thing, but making voice lines for it is pushing a little too far.


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#33 kingddd

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Posted October 30 2013 - 08:11 AM

 


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#34 Cedarbox

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Posted October 30 2013 - 11:54 AM

Playing alone on Gabe's server for shits and... my team lost. Hahaha...


Those Scout lines...

 

They don't actually directly mention, or even reference, MLP itself. So no, Hasbro has no grounds.

 

Personally I think this was a bad idea. And this is coming from someone with a pony avatar.

It's the character design though, which is definitely enough to go whine to a judge or something. People have sued over much, much less. Like circles. Or rectangles with rounded edges.


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#35 Toamto

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Posted October 30 2013 - 05:34 PM

Post-update patch.

 

Apparently skeleton bug is still unpatched.

 


- Added new main menu character images for Scream Fortress 2013
- Fixed a server crash related to The High Five taunt
- Fixed neutral pumpkin bombs exploding with blue particles
- Fixed health on hit particle effect precache error
- Fixed client nTextureFrame < 0 warning spew in dev console
- Updated the round restart event to remove spells after playing in hell
- Updated plr_hightower_event to improve server stability
- Updated The Chicken Kiev so it can't be equipped with the Cold War Luchador or the Large Luchador
- Re-enabled the crafting recipes for zombie costumes
 
Notes missed from Monday's update:
- Updated the Vaccinator to use the reload key to cycle through resist types


#36 kingddd

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Posted October 31 2013 - 07:44 AM

Apparently the fix for the Skeleton Crashing is to set your graphical setting Model to High

http://forums.steamp...d.php?t=3196168


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#37 Isotoxin

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Posted October 31 2013 - 08:44 AM

Apparently the fix for the Skeleton Crashing is to set your graphical setting Model to High

 

Oh dear god.

 

I summoned skeletons with this. It seems to have worked.

 

Bone status: Unrattled.



#38 kingddd

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Posted October 31 2013 - 09:44 AM

They added some taunt animations that are currently unused.  The medic and another pyro one is missing.

http://imgur.com/a/oOQVL#8


Edited by kingddd, October 31 2013 - 09:45 AM.

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#39 Cedarbox

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Posted October 31 2013 - 11:27 AM

Sitting Pyro is going to be a taunt? Yes, please!

 

grD4HfP.gif

 

While I wish you could hold it like a high five, it doesn't look like it works that way.


There once was a kitty named Tomo
As famous on the Internet as Domo
But his face got all shitty
Because he's a bad kitty
And now he's washed up like Rivers Cuomo


#40 Toamto

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Posted October 31 2013 - 04:55 PM

Another post-update fix inbound.

 

 

- Fixed a client crash caused by low detail skeletons
- Fixed a dedicated server crash related to gamestats
- Fixed a dedicated server crash caused by the payload carts getting stuck
- Fixed green zombies not spawning on Linux dedicated servers
- Fixed broken melee animations for some all-class weapons
- Fixed players being able to issue the "boo" command when they are not ghosts
- Fixed cloaked Spies losing their spells if they attempted to cast them while cloaked
- Fixed the stealth spell only lasting for 2 seconds instead of 8 seconds
- Fixed players keeping their spells if they were rolling for them while leaving hell
- Fixed not switching back to the normal weapon if a spell was cast while standing on another spell
- Updated spells so they cannot be deflected

 





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