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Toamto

TF2 Update - March 5th, 2014

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- Fixed an infinite healing exploit related to loadout presets

- Fixed a bug where Medics would be unable to deploy their ÜberCharge

- Fixed an exploit in Mann vs. Machine mode related to purchasing upgrades for free

- Fixed workshop contributors not being able to view all of their submitted items using the in-game menus

- Fixed Strange versions of The Southern Hospitality not tracking sentry kills

- Fixed The Fortified Compound not triggering the same taunts and voice lines as The Huntsman

- Fixed not hearing the taunt sounds for The Boston Boom-Bringer and The Infernal Orchestrina on Mann vs. Machine maps

- Fixed Natascha using the wrong material for the viewmodel

- Fixed Killstreak sheen effects for the Flying Guillotine (style), The Bat Outta Hell (style), The Unarmed Combat, The Wrap Assassin, The Chargin' Targe, and The Splendid Screen

- Updated the equip_regions for The Sangu Sleeves, The Huntsman's Essentials, The Lucky Shot, and The Soldier's Stash

- Updated The Crusader's Crossbow and The Festive Crusader's Crossbow to use the same crosshair as The Huntsman

- Updated cp_dustbowl

     - Fixed Red team's stage 1 spawn door pushing players in the air

     - Fixed collision on windows, props, and rooflines

     - Fixed floating props

     - Fixed players building inside the alternate exit from the Red spawn in stage 3

- Updated cp_mountainlab

     - Fixed exploit on rafters near control point 2

- Updated ctf_2fort

     - Fixed collision on train-wheels prop outside Blu base

     - Fixed clipping on window ledges

     - Fixed collision on pipes in flag rooms

     - Fixed texture alignment on world map textures

     - Fixed clipping issue in the middle where Blu could stand in the sky

- Updated pl_goldrush

     - Added nobuild area under the train tracks to prevent teleport trap near Blu spawn in stage 1

- Community request:

     - Added convar hud_combattext_batching_window to be used with hud_combattext_batching

                      - maximum delay between damage events in order to batch numbers

                      - min 0.1, max 2.0, default 0.2

 

 

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162.1 MB update today.
 
TheAnthal with item stuffs:
 

They renamed some of the thief promos:

  • The Baronial Bouncer → The Gilded Guard
  • The Cutthroat's Cloak → The Criminal Cloak
  • The Garrett Badge → The Baronial Badge
Patch is big because they updated the maps. There's no new hats/crates.

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     - Fixed players building inside the alternate exit from the Red spawn in stage 3

 

Though it's sad to see an old friend go, it's about time they fixed that.

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That seems like a lot of fixes

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- Fixed Strange versions of The Southern Hospitality not tracking sentry kills

 

Huh, with how long it took to fix that, I thought it was intentional.

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