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TF2 Short - Expiration Date - Love & War Update - LIVE

TF2 Valve Blog Silly Update

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#1 Toamto

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Posted June 16 2014 - 05:02 PM

Team Fortress 2 Update Released
June 18, 2014 - TF2 Team
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically. The major changes include:
  • Love & War Update
    • Added 5 new weapons, 15 new taunts, and 43 cosmetic items for the Love & War update
    • Partner Taunts can now be performed with the opposing team
    • Added a new Taunt Loadout with 8 slots so multiple taunts can be equipped at the same time
      • Taunts are no longer equipped in the Action Slot
      • Pressing the Taunt key in game now brings up the new Taunt Selection menu
      • Pressing the taunt key while the Taunt Selection menu is open performs a weapon taunt, or joins a partner taunt
  • Mann Co. Store
    • Added 15 new taunts and a taunt bundle
    • Added 5 new weapons and a weapon bundle
    • Added 44 new cosmetics and a cosmetic bundle
    • Added "Taunt" category into the store
    • Added Mann Co. Stockpile Crate Key
    • The "Hats" and "Misc" categories have been merged into "Cosmetics"
  • Items
    • Added the Mann Co. Stockpile Crate to the droplist
      • Each Mann Co. Stockpile Crate can be repeatedly shuffled to contain a set of 4 possible items
    • Added the Mann Co. Audition Reel. Contains taunts and a rare chance at an unusual taunt
    • Updated Mann Co. Crates to display which Unusual Series they can potentially output
    • Added Bread Box Special Crafting Recipe. This recipe will no longer be available after July 9th, 2014. Items from the Bread box have a chance to be strange.
    • Added crafting recipes for newly added weapons
    • Added Killstreak Kits to MvM for newly added weapons
    • Added OzFortress Season 11 tournament medals
  • Weapon changes and updates
    • With The Hitman's Heatmaker, pressing ‘reload’ now activates focus when it is full
    • The Axtinguisher now does mini-crit damage from the front and full crit damage from behind to burning targets
    • The Bushwacka can no longer randomly crit
    • All mini-guns now have damage and accuracy ramp up after they start firing. Full accuracy and damage is reached 1 second after firing.
    • All Demoman stickybombs now have damage ramp up. Full damage is reached 2 seconds after firing.
    • Updated Loch-n-Load reload animation
    • Sentry bullets are now affected by damage falloff outside of sentry scan range
    • Sentry bullet damage has been changed so it calculates damage based on the sentry's position, not the Engineer's
  • Misc Changes
    • Updated the Halloween holiday to automatically be enabled when the server runs an _event map
    • Added a check to prevent achievement announcement spam
    • Converted several weapon models to use the c_models system
    • Updated the localization files
  • Bug Fixes
    • Fixed an exploit where charging Demoman could turn more than allowed
    • Fixed a bug where Halloween spellbooks were overriding PDAs and Disguise Kits
    • Fixed The Director's Vision taunt not playing both variations for the Pyro
    • Fixed the Pyro's spell audio not sounding like the rest of the Pyro's audio
    • Fixed a bug that would sometimes cause items to unequip themselves
    • Fixed a dedicated server crash related to using 'mp_forcecamera 0' with one player on the server
    • Fixed a regression with the trigger_gravity entity not correctly applying its settings
    • Fixed another exploit where Engineer buildings could build up a large amount of health
    • Fixed a server performance issue related to the item_teamflag entity
    • Fixed the itemtest command
      • Fixed cosmetics shared between multiple classes not rendering correctly
      • Updated the cosmetic item list to sort by name
  • Map Fixes
    • Updated cp_granary
      • Removed collision from lights and small props protruding from walls
      • Fixed collision on fences
      • Fixed the tire props near Blu's forward spawn so players may no longer jump up to the spawn door platform
      • Fixed players shooting through gaps around forward spawn doors
      • Fixed door protruding through roof on Red's forward spawn
      • Fixed a collision bug that gave players access to the roof above Red's spawn door
      • Prevented players from building inside spawn room doors
      • Adjusted area portals to improve rendering and performance
    • Updated koth_harvest_final
      • Added metal panel prop to Blu building, which now mirrors the jump up on the Red side
      • Small performance increase through prop fade adjustments
      • Players can no longer build inside spawn doors
    • Updated pl_upward
      • Fixed physics debris triggering the payload cart’s finale explosion


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Our Day One lead-up to the Love & War Update unveils "Expiration Date", our longest short to date, clocking in at a relatively epic fifteen minutes. It also teases some all-new taunts that'll let you spread a little love around the battlefield, including conga dancing, square dancing, flipping, hand-based games of chance, and the ultimate expression of affection, administering traumatic brain injury directly to a teammate's skull. Click here to check it out! 

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Click here for Day Two of our lead-up to the Love & War Update, showcasing the new weapons we're shipping—including the return of an old classic, the debut of some powerful newcomers, and the must-have accessory for the merc who has everything: boxing gloves made out of tumor-filled sentient bread.



#2 nosoop

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Posted June 16 2014 - 05:05 PM

I suppose I'll be updating the news stuffs every day during the update in this post here, bumping up with summaries.  Check back for details!
 
Day 0:  Monday, 16 June 2014 - Suspenseful Countdown

Spoiler:

A countdown has been revealed on the TF2 blog, counting down to tomorrow at 5:00 PM PDT.  Hype begins. [6:00p PDT]

That test card looks just about the size for a YouTube video embed...

Bread has also come out of teleporters in increasing frequency.


 
The Love and War Update

 

Day 1:  Tuesday, 17 June 2014 - Love

Spoiler:

Valve's 15 minute film, "Expiration Date", is now up on the Team Fortress YouTube channel! [4:51p PDT]


The bread monster model that was extrapolated from the lightmaps in the game files is in the film, done pretty accurately.  Here's that, textured.  And one for scale*. *not actual scale, as the one in the film is actually larger

Day one of the update is up!  Confirmed multiple-day update. [5:00p PDT]


Five new taunts are revealed:

Conga, Square Dance, Skull Cracker, Flip, and Rock, Paper, Scissors.  You need a buddy for all of them.

Seven new achievements announced, as well!

Conga Line, Flip-Kebab, May I Cut In?, On the Rocks, Party Crasher, Running with Scissors, and Showboat.

Day 2:  Wednesday, 18 June 2014 - War

Spoiler:

Day two of the update is live! [4:39p PDT]

Five new weapons!  That's right fellas, the wait is over!

The Back Scatter (Scout Scattergun):  Minicrits on close-range backshots, -34% clip size, no random crits, 20% less accurate

The Tide Turner (Demoman Shield):  25% fire resistance, 25% explosive resistance, full turning control while charging, kills while charging refill charge 100%

The B.A.S.E. Jumper (Soldier and Demo Parachute, Secondary?):  Press "JUMP" key in air to deploy.  Deployed Parachutes slow your descent.

The Classic (Sniper Rifle):  Charge and fire shots independent of zoom, no headshots when not fully charged, -10% damage on bodyshot.

The Air Strike (Rocket Launcher):  Increased attack speed while rocket jumping, clip size increased on kill, -25% damage penalty, -25% clip size, -15% explosion radius

A new "ash / voodoo pile" / crate!  Bread Box:  Craft this box to get one of the following weapon reskins.  May contain Strange variants.  Recipe for the box expires Wednesday, 9 July.  Craft materials currently unknown.

The Self-Aware Beauty Mark (Jarate), The Snack Attack (Sapper), The Bread Bite (GRU), Mutated Milk (Mad Milk).

And another 22 achievements!

Head-On Collision, U-Turn, Emergency Brake, Chain Reaction, Flight Control, Upper Hand, Operation High Dive, Nose Dive, Dogfight, Project Excelsior, Bombs Away!, Air Raid, Flight Cancelled, Maximum Potential, Punching Bag, Prime Cuts, Eagle Eye, Hipshot, Severed Ties, Back 2 Back, Back in Business, and Fast Fingers.

Two of those achievement icons have space in them.  Operation High Dive and Project Excelsior are projects carried out by the United States Air Force to test high-altitude parachuting from the stratosphere.

Valve's promo video for today, "The Spoils of Love and War", is also up.

It shows possible accepted workshop submissions!

Engineer with Poindexter's Pigtails, The Triple Chin, Egghead's Overalls, and Heavy Loafers; Soldier with the National Security Shades, Government Cover-Up, and Man in Slacks; Pyro in the Spiked Armour-Geddon, The Wildfire Wrappers, and The Gas Guzzler; Scout in a Ninja Vest, Boots, and possibly MaskSource.

THE UPDATE IS ACTUALLY LIVE  [6:20p PDT]

See the patch notes in Tomato's post up top.
 

Day 3:  Thursday, 19 June 2014 - TBA
Nothing yet!  Stay tuned.  I suppose that since the patch is actually out, maybe some bugfixes going on today.
The Steam Summer Sale is going on from the 19th until the 30th, though.
 
 
The Rumor (Grain) Mill:
Where possible update stuff will be dropped into, speculations and leaked stuff alike.  Spoilers in case you're sensitive to those.

Spoiler:

(Day 0) 6:48p PDTtestinglol, a Facepunch user known for digging deep into TF2 stuff, has posted that a new media subdirectory for Lecture Valley has gone up.  The URL seems unrelated to the previous reveals of Lecture Valley, which is why it's being noted here.
Our previous update thread on the 11th, with bread stuff.
A new taunt UI hidden in the game files has been modified to show in-game.  Here's what it looks like.  As mentioned in the previous update thread, it looks like we are getting 8 taunt slots, selectable via the 1~8 number keys.  Mentioned in this previous blog post, people will be able to submit taunts to the workshop, and Valve has also been coming up with a few of their own.  How many taunts will we be getting?
So many new attributes hinted at in the localization files, and other working attributes in-game.  Transferring uber between Medics?  A Scout pistol that crits when scoring a headshot from behind?  Snippets of code hinting at Spy tranquilizers?  It's all in there.


Edited by nosoop, June 19 2014 - 03:12 AM.


#3 Teep

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Posted June 16 2014 - 05:06 PM

Awwwww, shiiiiiii.....


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#4 DANGER_HIGH_VOLTAGE

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Posted June 16 2014 - 05:08 PM

My body is bready!


[insert pun here]

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#5 kingddd

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Posted June 16 2014 - 05:27 PM

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#6 Mahbonk

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Posted June 16 2014 - 05:37 PM

Someone hold me!


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#7 Mr. Tinder

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Posted June 16 2014 - 06:07 PM



#8 Cedarbox

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Posted June 16 2014 - 08:39 PM

I'm going to get some garlic bread tomorrow for hype's sake. No kappa.


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#9 nosoop

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Posted June 16 2014 - 10:10 PM

I'm going to get some garlic bread tomorrow for hype's sake. No kappa.

 

Crap, I just ran out of garlic bread.

Mail me some?

 

Also, be sure to check back on those first two posts up there for update news, though I'll be summarizing as the update continues.



#10 Cedarbox

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Posted June 16 2014 - 10:16 PM

That tentacle bread looks scary.


There once was a kitty named Tomo
As famous on the Internet as Domo
But his face got all shitty
Because he's a bad kitty
And now he's washed up like Rivers Cuomo


#11 Madai

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Posted June 16 2014 - 11:16 PM

IM BREADY


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#12 Zap The Ace

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Posted June 17 2014 - 05:49 AM

[popcorn eating intensifies]

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#13 Mr. Tinder

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Posted June 17 2014 - 09:04 AM

For a brief rundown of some of the current hype building up to this from the past year or so



#14 Cedarbox

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Posted June 17 2014 - 10:07 AM

Oh man, disguising as buildings? Stabbing while cloaked? I don't care if this is going to be my new worst nightmare, it sounds so awesome, I want it.

 

Now I have to go back and check for all that bread hinting... Well then. I guess it's true. Found some bread.

 

edit: Real life bread acquisition complete. Garlic bread, bread for bread bowls and sandvich bread. Be jealous.


There once was a kitty named Tomo
As famous on the Internet as Domo
But his face got all shitty
Because he's a bad kitty
And now he's washed up like Rivers Cuomo


#15 Fat Cat

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Posted June 17 2014 - 01:17 PM

I feel like the name of our community and this update can work together somehow. Maybe we need a new banner for it.


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M31: *remains a dancing obama* nope
 
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#16 K2.

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Posted June 17 2014 - 02:40 PM

my body is bready. I hope this has waponz and that they don't cost a ton to craft and drop. also ONE HOUR and 20ish min left



#17 kingddd

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Posted June 17 2014 - 02:47 PM

my body is bready. I hope this has waponz and that they don't cost a ton to craft and drop. also ONE HOUR and 20ish min left

New weapon.  4 of same weapon + 1 ref metal.


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#18 Cedarbox

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Posted June 17 2014 - 02:49 PM

I ate an anticipatory bread bowl. Slightly more than an hour. My body is breaded and ready.


There once was a kitty named Tomo
As famous on the Internet as Domo
But his face got all shitty
Because he's a bad kitty
And now he's washed up like Rivers Cuomo


#19 Madai

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Posted June 17 2014 - 02:58 PM

I hope there are hats.


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#20 Fat Cat

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Posted June 17 2014 - 02:59 PM

I'm eating meatloaf, does that count as bread


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