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TF2 Update - Oct 1st, 2014

TF2 Valve Update Patch

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#1 Toamto

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Posted October 01 2014 - 02:26 PM

Update is ~75MB
 
  • Improved memory usage for Mac clients
  • Fixed an exploit that allowed item nametags to go beyond the 40 character limit
  • Fixed a bug where reflected rocket explosions from non-stock flamethrowers would cause the flame sound to loop
  • tf_teamtalk is now on by default - the dead can talk to the living
  • When you mute a player, the mute settings now apply to text chat as well as voice chat. If you want the previous behavior, change convar cl_mute_all_comms to 0.
  • More weapon models are now loaded on demand to reduce overall memory usage
  • Added "Enable/Disable Auto TeamBalance" votes
    • Successful votes will enable/disable team player count balancing
    • Use sv_vote_issue_autobalance_allowed to control if this vote is enabled on the server
    • Votes not allowed in Mann vs. Machine, Medieval mode, Arena mode, Tournament Mode, or Training
  • Updated rd_asteroid
    • Increased overtime to 45 seconds
    • Added more sound cues when overtime starts
    • Dropped reactor cores now blink on the HUD when they are about to return
    • Added latest art assets to blue base exterior

Saxxy winners have also been announced.

#2 nosoop

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Posted October 01 2014 - 02:35 PM

SourceMod is broken again!  So yes, please wait as your friendly server maintainer watches the AlliedModders forums for the next stable snapshot before Oatmeal goes live again.

 

In the meantime, feel free to discuss the Saxxy award rigging nominees and winners:

Spoiler:
  • Short:  "Some guy challenged me to make a saxxy entry with 1 day left...", Team Fortress 2 in 60 Seconds, Mann Co. Cup Classic!, Portal 2 - Lights, Camera, Explosion!
  • Action:  Wrench in the Gears, Mann Swap, Rivalry Rush, The Jewel Escapade
  • Comedy:  Animation vs. Animator, About a Scout, Heavy's Game, Tidehunter's Tactics
  • Drama:  Meet the Heroes:  Pudge the Butcher, Tribute, DEFECT_, Sky Fortress - The Remaster
  • Best Overall:  Animation vs. Animator


#3 Cedarbox

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Posted October 01 2014 - 02:48 PM

Wow, none of the Action videos I expected to get something won anything.

 

the dead can talk to the living

Spooooky.


When you mute a player, the mute settings now apply to text chat as well as voice chat. If you want the previous behavior, change convar cl_mute_all_comms to 0.

Fucking FINALLY.


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#4 nosoop

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Posted October 01 2014 - 03:53 PM

SourceMod is broken again!

 

Snapshot came out; server's back up!



#5 Horizon

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Posted October 01 2014 - 03:59 PM

Salty dota 2 rant incoming

Spoiler:

I can understand why the Pudge video didn't win.  After all, it's a simple video representation of pudge's background.  It's atmospheric, but it's in a weird spot because it doesn't really count for any of the categories, not even drama.

Tidehunter tactics, meanwhile I felt should have won.  I get a very Tom and Jerry esque feel from watching the video.  And to be honest, I don't think About a Scout is that much more comedic.


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#6 Cloud

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Posted October 01 2014 - 04:33 PM

 

  • Fixed an exploit that allowed item nametags to go beyond the 40 character limit

Dang, I wish I knew about this before it got fixed...


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#7 nosoop

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Posted October 01 2014 - 11:12 PM

Dang, I wish I knew about this before it got fixed...

 

If you're curious about how it was done anyways.





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