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TF2 Update - November 13th, 2014

TF2 Valve Update Patch

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#1 Toamto

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Posted November 13 2014 - 02:44 PM

 Fixed a dedicated server crash caused by clients disconnecting while touching a trigger_hurt entity

 - Fixed an exploit that involved players killing teammates with the meteor spell by switching to Spectator
- Fixed a bug that allowed weapons to be equipped in invalid loadout slots

Note missed from the previous update:
- Fixed a rendering problem for Linux clients using AMD drivers

 

Aaaaaand

 

EOTL crate added

eotl_crate_large.2a8b5e1f03718dc7d97e74e



#2 nosoop

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Posted November 13 2014 - 02:45 PM

EOTL crate added

eotl_crate.1fe0669cae3b2852eebd1d07c52bb

 

All aboard, fuckers.



#3 DANGER_HIGH_VOLTAGE

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Posted November 13 2014 - 02:46 PM

Aaaaaand

 

EOTL crate added

eotl_crate.1fe0669cae3b2852eebd1d07c52bb

It begins!


[insert pun here]

The Nom Master of Drowning! (Take my word for it.)
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#4 Yaya

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Posted November 13 2014 - 05:50 PM

Hype train and what not (haw haw) but have they fixed the bug that makes spies a fundamentally broken class yet


Fighting game player: Fight me on GGPO! Yaya_



Also tagged with one or more of these keywords: TF2, Valve, Update, Patch

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