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TF2 Patch: 10 September 2015

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Blatantly stolen from wp494's update post in /r/tf2:

 

  • Added the DeutschLAN 2015 tournament medals
  • Fixed a client crash related to fonts
  • Fixed a client crash for users who had model quality set to low on maps with static prop lightmaps (thanks to Egan for the detailed report and test case)
  • Fixed a bug where Strange Dalokohs Bars were incorrectly counting Allied Healing Done events as Allies Extinguished
  • Strange Sandviches can now accept Allies Extinguished strange parts
  • Updated the materials and model for The Rotation Sensation
  • Updated the localization files
  • PASS Time update
  • If the jack is neutral for too long, it will automatically respawn
  • If a player holds the jack for too long, teammates can steal the jack from that player
  • Catching and intercepting a tossed jack is slightly easier
  • Demoman can no longer charge or detonate while holding the jack
  • Enabled melee-only for sudden death mode
  • Updated pass_warehouse to fix some spots where the jack could get stuck
Undocumented:

RIP EZ DEMOKNIGHTING

LONG LIVE INVASION

 

Server owners, remember to update MetaMod and SourceMod. The most recent snapshot build should be fine.

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If a player holds the jack for too long, teammates can steal the jack from that player

I usually play Engie, so this isn't a big deal to me, but I think it's very necessary.

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RIP EZ DEMOKNIGHTING

LONG LIVE INVASION

The solo strat is now dead. Looks like teamwork is needed again.

 

I'll never die.

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